vrm-c/UniVRM 发布 v0.131.1
Installation You can install UniVRM using the UnityPackage or the UPM Package. The UniVRM supports Unity 2022.3 LTS or later. UnityPackage Download the unitypackage, and drag and drop it to import the package into your project. VRM 1.0: Download VRM 0.x: Download UPM Packages click to expand You can install these UPM packages via Package Manager in UnityEditor. Open the package manager window: Window -> Package Manager Click + at the top-right of the package manager window, then select Add package from git URL... Specify UPM packages using URLs below. [!Warning] Starting with version v0.131.0 , Assets/UniGLTF, VRM, and VRM10 have been moved to the Packages folder. Therefore, please specify path=/Packages/UniGLTF , path=/Packages/VRM , or path=/Packages/VRM10 . UPM package git URL com.vrmc.gltf https://github.com/vrm-c/UniVRM.git?path=/Packages/UniGLTF#v0.131.1 com.vrmc.univrm (VRM 0.x) https://github.com/vrm-c/UniVRM.git?path=/Packages/VRM#v0.131.1 com.vrmc.vrm (VRM 1.0) https://github.com/vrm-c/UniVRM.git?path=/Packages/VRM10#v0.131.1 You can also install via editing Packages/manifest.json directly. // Packages/manifest.json { "dependencies" : { // ... "com.vrmc.gltf" : "https://github.com/vrm-c/UniVRM.git?path=/Packages/UniGLTF#v0.131.1" , "com.vrmc.univrm" : "https://github.com/vrm-c/UniVRM.git?path=/Packages/VRM#v0.131.1" , "com.vrmc.vrm" : "https://github.com/vrm-c/UniVRM.git?path=/Packages/VRM10#v0.131.1" , // ... } } Development Samples click to expand via UnityPackage VRM 1.0 Development Samples: Download VRM 0.x Development Samples: Download via UPM Package You can find Samples in the Package Manager and then submit Import button. Window -> Package Manager -> Packages: In Project -> VRM-1.0 or VRM Release Notes 日本語 English Warning from v0.125.0 . com.vrmc.vrmshaders is removed. com.vrmc.vrmshaders is no longer required in manifest.json. What's Changed perf: Align the implementation of fromToQuaternion with the pseudocode in the spec by @0b5vr in #2760 Fix: blendshape normals import (UniGLTF/UniVRM) by @tdw46 in #2761 Fix crash when reading texture transform bind without scale by @aaronfranke in #2763 Fix RebuildHumanAvatar so it works in play mode by @AnsisMalins in #2764 Editor Importer Optimization: AssetDatabase StartAssetEditing & StopAssetEditing blocks by @GeneTailor in #2774 Let com.unity.cloud.gltfast claim .glb/.gltf file format by @Kushulain in #2776 [fix]コンパイルエラーの修正 by @ousttrue in #2777 Fix memory leak caused by unreleased static references by @hadashiA in #2781 Change RenderPipelineUtility to use GraphicsSettings.currentRenderPipeline by @redwyre in #2741 Fix MToon material importers ignoring custom shader by @Uralstech in #2768 [expression] NodeTransform を追加 by @ousttrue in #2771 UniVRM-0.131.1 by @ousttrue in #2782 [compile error] Vrm10Exporter.ReverseX and UniGLTF.UnityExtensions.ReverseX by @ousttrue in #2784 update action by @ousttrue in #2791 New Contributors @tdw46 made their first contribution in #2761 @aaronfranke made their first contribution in #2763 @AnsisMalins made their first contribution in #2764 @GeneTailor made their first contribution in #2774 @Kushulain made their first contribution in #2776 @hadashiA made their first contribution in #2781 @redwyre made their first contribution in #2741 @Uralstech made their first contribution in #2768 Full Changelog : v0.131.0...v0.131.1 官方 Release:v0.131.1。请查看 Release notes、依赖和许可证变化。