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GitHub · WhiteTowerAI/ohmygame· WhiteTowerAI/ohmygame·· 15 天前

WhiteTowerAI/ohmygame 发布 OhMyGame v0.0.0-beta.4.4

AI 导读

## What's Changed * fix(canvas): stabilize marquee selection and panel activation by @LZWcc in https://github.com/WhiteTowerAI/ohmygame/pull/177 * fix(daemon): keep the access token out of the environment by @xuhongbo in https://github.com/WhiteTowerAI/ohmygame/pull/180 * fix(daemon): fail preview and publish on error events instead of exiting by @xuhongbo in https://github.com/WhiteTowerAI/ohmygame/pull/170 * fix(canvas): bind copied generation history to duplicated projects by @xuhongbo in https://github.com/WhiteTowerAI/ohmygame/pull/171 * fix(publish): store plugin archive entries uncompressed by @xuhongbo in https://github.com/WhiteTowerAI/ohmygame/pull/172 * fix(story): keep the saved game across navigation Exits and reset on Start by @xuhongbo in https://github.com/WhiteTowerAI/ohmygame/pull/173 * fix(chat): compact errors and restore reconnect feedback by @dogxii in https://github.com/WhiteTowerAI/ohmygame/pull/181 * feat(3d): unify provider generation and processing workflows by @dogxii in https://github.com/WhiteTowerAI/ohmygame/pull/183 * fix(canvas): save before desktop close and restore error recovery by @dogxii in https://github.com/WhiteTowerAI/ohmygame/pull/184 * fix(preview): isolate failures and manage preview lifecycles by @dogxii in https://github.com/WhiteTowerAI/ohmygame/pull/185 * fix(app): stabilize playable migration, thumbnails, and updates by @82228 in https://github.com/WhiteTowerAI/ohmygame/pull/182 **Full Changelog**: https://github.com/WhiteTowerAI/ohmygame/compare/v0.0.0-beta.4.3...v0.0.0-beta.4.4

来源:GitHub · WhiteTowerAI/ohmygame · github.com