跳到正文
GitHub · MaxLiu22/Motion2MixamoRig· MaxLiu22/Motion2MixamoRig·· 9 天前

MaxLiu22/Motion2MixamoRig 发布 Motion2MixamoRig v0.1.7

AI 导读

Motion2MixamoRig transfers human motion from a monocular video—or a pose from a still image—onto an Adobe Mixamo-rigged 3D character. This release adds support for Mixamo characters that were edited and re-exported in Cinema 4D. ### Highlights - **Cinema 4D-exported Mixamo FBX support**: use a character you opened and re-exported in Cinema 4D directly as the Mixamo rig, in the Blender add-on or with `--rig`. Details: [`docs/c4d-fbx-support.md`](https://github.com/MaxLiu22/Motion2MixamoRig/blob/v0.1.7/docs/c4d-fbx-support.md). - **Fixed characters falling apart in the GLB**: each mesh piece now keeps its own skin bind matrices. Both were contributed by [@yng47](https://github.com/yng47) in [#8](https://github.com/MaxLiu22/Motion2MixamoRig/issues/8). Thank you! - **User guide in 18 languages**, matching the README. ### What you will notice - In Blender the character now imports as one mesh object per piece (Y Bot: `skinned_mesh_0_Alpha_Surface` and `skinned_mesh_1_Alpha_Joints`) instead of a single `skinned_mesh`. The armature is still named `mixamo`, and the animation is unchanged. - Original Mixamo characters produce the same motion as v0.1.6. ### Install the Blender add-on 1. Download `motion2mixamorig-0.1.7-macos-arm64.zip` from the assets below (do not unzip it). This release has a macOS (Apple Silicon) build only. 2. In Blender 4.2+: **Edit → Preferences → Get Extensions → ∨ → Install from Disk…** 3. Follow the [User Guide](https://github.com/MaxLiu22/Motion2MixamoRig/blob/v0.1.7/docs/user-guide.md). Updating from v0.1.6: remove the old add-on, quit Blender, install this zip, then click **Update Runtime** (the C4D support lives in the runtime code, so this step is required). Downloaded models are kept. ### Important notes * Tested on macOS (Apple Silicon) only. Windows and Linux are untested. * Input currently supports one clearly visible, full-body person. * The SMPL-X body model and Mixamo character must be obtained separately under their respective licenses. * Non-commercial use only, because of upstream model licenses (see `NOTICE.md`). Full changelog: [v0.1.6...v0.1.7](https://github.com/MaxLiu22/Motion2MixamoRig/compare/v0.1.6...v0.1.7)

来源:GitHub · MaxLiu22/Motion2MixamoRig · github.com